GTCraft – Minecraft-Style Sandbox Game

C++ • ImGui • Voxel Engine • Procedural Generation • Game Development

GTCraft – Minecraft-Style Sandbox Game

GTCraft Screenshot

Overview

GTCraft is a sandbox building game inspired by the early versions of Minecraft Classic.
It was developed as my senior capstone project for my undergraduate degree in Computer Science and built entirely as a solo project over approximately three months.

The project focuses on procedural world generation, basic voxel interaction, and first-person exploration within a limited sandbox environment.

Players can explore a randomly generated world and place or remove blocks freely, recreating the simple yet powerful mechanics that made early sandbox games so compelling.


Project Highlights


Current Features


Planned Features

Future improvements that were planned but not implemented during the capstone timeline:


Technology Stack

Development environment: Visual Studio


How To Run

Download the NewMain branch of the repository and launch:

⚠️ Note:
The game currently runs on Windows only. Compatibility with other operating systems has not been tested.


Controls

ActionKey
Move PlayerWASD + Mouse
Move UpSpace
Move DownShift
Remove BlockLeft Click
Place BlockRight Click
Open InventoryE
Quick Select Blocks0–9
Toggle FullscreenF1
Exit GameESC

Credits

Developer: Brandon Molitor

External resources used:

All included libraries are distributed under the MIT License and are safe for redistribution.